
Face/On: Multi-Modal Haptic Feedback for Head-Mounted Displays in Virtual Reality
While the real world provides humans with a huge variety of sensory stimuli, virtual worlds most of all communicate their properties by visual and auditory […]
While the real world provides humans with a huge variety of sensory stimuli, virtual worlds most of all communicate their properties by visual and auditory […]
Are you interested in exploring the implications of virtual and augmented reality (VR/AR) on human-computer interaction? Do you have a revolutionary idea how to improve […]
During my internship in the Department of Engineering in the University of Cambridge this year, I finally got my hands on a Microsoft Hololens. This […]
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