
Students Wanted!
Are you interested in exploring the implications of virtual and augmented reality (VR/AR) on human-computer interaction? Do you have a revolutionary idea how to improve […]
Are you interested in exploring the implications of virtual and augmented reality (VR/AR) on human-computer interaction? Do you have a revolutionary idea how to improve […]
I thought about sharing my insights on AR development so far. If you are used to VR programming with Unity3D, there are actually several pitfalls you […]
We are looking for people to participate in our study of selection techniques for augmented reality. The study involves wearing a smartwatch and a headset […]
During my internship in the Department of Engineering in the University of Cambridge this year, I finally got my hands on a Microsoft Hololens. This […]
GyroVR uses head worn flywheels designed to render inertia in Virtual Reality (VR). Motions such as flying, diving or floating in outer space generate kinesthetic […]
Since 360 degree movies are a fairly new medium, creators are facing several challenges such as controlling the attention of a user. In traditional movies […]
OctiCam is a mobile and child-friendly device that consists of a stuffed toy octopus on the outside and a communication proxy on the inside. Relying […]
ColorSnakes is an authentication mechanism based solely on software modification which provides protection against shoulder surfing and to some degree to video attacks. A ColorSnakes […]
Today, the traditional setting of one television (TV) set that displays content for the present audience is still widely spread. Recently, mobile devices such as smartphones or […]
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